FAQ
What is Mondeto?
A pixel-buying game on Celo. The world map is 170 × 100 pixels. You buy pixels with USDT and paint the world your color.
How do prices work?
Each pixel starts at a base price (currently 0.003 USDT). Every time someone buys it, the price doubles. So the more times a pixel changes hands, the more expensive it gets.
What if a pixel sits unsold?
Prices don't climb forever. After a quiet window, the price halves. So abandoned land becomes cheap again — good for hunters.
Who pays whom when I buy a pixel?
If you buy a pixel from another player, they receive most of what you pay. A small platform fee (currently 3%) goes to Mondeto. If the pixel was unowned, the full amount is the contract's.
Can someone buy my pixel away from me?
Yes. Ownership is permissionless — anyone can buy any pixel at the current price. That's the whole game. But they pay you double what you paid, so getting sniped is profitable.
What network fees do I pay?
Almost nothing. Celo network fees are paid automatically in USDT inside MiniPay — typically a fraction of a cent.
Why USDT and not USDC or USDm?
v1 of Mondeto accepts USDT only. If you hold USDC or USDm, swap inside MiniPay first. Multi-stablecoin support is on the v2 roadmap.
How do leaderboards work?
Three boards: AREA (most pixels owned), EMPIRE (largest single connected territory), TYCOON (single most valuable pixel). Top players win prizes when campaigns are active.
I see weird names like "mango-curie". What are those?
When you haven't set a player name yet, Mondeto picks one for you — a fruit plus a famous (and non-controversial) figure. Set your own name on the profile page if you want.
Where does support go?
Join us at t.me/mondetoSupport. A human (or our bot during phase 1) reads everything.