FAQ

What is Mondeto?

A pixel-buying game on Celo. The world map is 170 × 100 pixels. You buy pixels with USDT and paint the world your color.

How do prices work?

Each pixel starts at a base price (currently 0.003 USDT). Every time someone buys it, the price doubles. So the more times a pixel changes hands, the more expensive it gets.

What if a pixel sits unsold?

Prices don't climb forever. After a quiet window, the price halves. So abandoned land becomes cheap again — good for hunters.

Who pays whom when I buy a pixel?

If you buy a pixel from another player, they receive most of what you pay. A small platform fee (currently 3%) goes to Mondeto. If the pixel was unowned, the full amount is the contract's.

Can someone buy my pixel away from me?

Yes. Ownership is permissionless — anyone can buy any pixel at the current price. That's the whole game. But they pay you double what you paid, so getting sniped is profitable.

What network fees do I pay?

Almost nothing. Celo network fees are paid automatically in USDT inside MiniPay — typically a fraction of a cent.

Why USDT and not USDC or USDm?

v1 of Mondeto accepts USDT only. If you hold USDC or USDm, swap inside MiniPay first. Multi-stablecoin support is on the v2 roadmap.

How do leaderboards work?

Three boards: AREA (most pixels owned), EMPIRE (largest single connected territory), TYCOON (single most valuable pixel). Top players win prizes when campaigns are active.

I see weird names like "mango-curie". What are those?

When you haven't set a player name yet, Mondeto picks one for you — a fruit plus a famous (and non-controversial) figure. Set your own name on the profile page if you want.

Where does support go?

Join us at t.me/mondetoSupport. A human (or our bot during phase 1) reads everything.

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